using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.EditorUtils.Art { // Token: 0x02002AD5 RID: 10965 [Token(Token = "0x2002AD5")] public class ArtTestingItemUploadSequence : MonoBehaviour { // Token: 0x06012382 RID: 74626 RVA: 0x00421A20 File Offset: 0x0041FC20 [Token(Token = "0x6012382")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public ArtTestingItemUploadSequence() { } } }