using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Inputs { // Token: 0x020025F1 RID: 9713 [Token(Token = "0x20025F1")] [Serializable] public class DeprecatedAxisSettings { // Token: 0x0600F825 RID: 63525 RVA: 0x00389940 File Offset: 0x00387B40 [Token(Token = "0x600F825")] [Address(RVA = "0x1AED5C0", Offset = "0x1AEC5C0", VA = "0x181AED5C0")] public float DAPOOKKDMKB(float KHKMIKDCHPM) { float num = this.deadzone; if (num < KHKMIKDCHPM) { float num2 = Mathf.InverseLerp(num, KHKMIKDCHPM, KHKMIKDCHPM); AnimationCurve animationCurve = this.inputCurve; num = num2; if (animationCurve != 0 && animationCurve.length > 0) { num = this.inputCurve.Evaluate(KHKMIKDCHPM); } return num; } throw new NullReferenceException(); } // Token: 0x0600F826 RID: 63526 RVA: 0x00389990 File Offset: 0x00387B90 [Token(Token = "0x600F826")] [Address(RVA = "0x1AED4D0", Offset = "0x1AEC4D0", VA = "0x181AED4D0")] public static float DAPOOKKDMKB(float KHKMIKDCHPM, DeprecatedAxisSettings GHGBPMPLLBK) { if (GHGBPMPLLBK != 0 && GHGBPMPLLBK.deadzone < KHKMIKDCHPM) { float num = GHGBPMPLLBK.topDeadzone; float num2 = Mathf.InverseLerp(KHKMIKDCHPM, num, KHKMIKDCHPM); AnimationCurve animationCurve = GHGBPMPLLBK.inputCurve; if (animationCurve != 0 && animationCurve.length > 0) { AnimationCurve animationCurve2 = GHGBPMPLLBK.inputCurve; return animationCurve2.Evaluate(KHKMIKDCHPM); } } return KHKMIKDCHPM; } // Token: 0x0600F827 RID: 63527 RVA: 0x003899E8 File Offset: 0x00387BE8 [Token(Token = "0x600F827")] [Address(RVA = "0x1AED6A0", Offset = "0x1AEC6A0", VA = "0x181AED6A0")] public DeprecatedAxisSettings() { } // Token: 0x0400A4C1 RID: 42177 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400A4C1")] [SerializeField] private float deadzone = 0.2f; // Token: 0x0400A4C2 RID: 42178 [FieldOffset(Offset = "0x14")] [Token(Token = "0x400A4C2")] [SerializeField] private float topDeadzone = 0.97f; // Token: 0x0400A4C3 RID: 42179 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400A4C3")] [SerializeField] private AnimationCurve inputCurve; } }