using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Inputs { // Token: 0x020025B0 RID: 9648 [Token(Token = "0x20025B0")] public abstract class InputSourceConfigBase : ScriptableObject { // Token: 0x0600F66C RID: 63084 [Token(Token = "0x600F66C")] [Address(Slot = "4")] public abstract HJAJIGDPBDH NIMFLLEKIBL(); // Token: 0x0600F66D RID: 63085 RVA: 0x00383D50 File Offset: 0x00381F50 [Token(Token = "0x600F66D")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] protected InputSourceConfigBase() { } } }