using System; using Cpp2IlInjected; namespace RecRoom.Inputs { // Token: 0x020025D5 RID: 9685 [Token(Token = "0x20025D5")] [Serializable] public class SteamVrOculusTouchVRInputHandler : SteamVrInputHandler { // Token: 0x1700284A RID: 10314 // (get) Token: 0x0600F730 RID: 63280 RVA: 0x00387614 File Offset: 0x00385814 [Token(Token = "0x1700284A")] public override bool SupportsAimWalkAndStickWalkSimultaneously { [Token(Token = "0x600F730")] [Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "4")] get { return true; } } // Token: 0x1700284B RID: 10315 // (get) Token: 0x0600F731 RID: 63281 RVA: 0x00387624 File Offset: 0x00385824 [Token(Token = "0x1700284B")] public override bool SupportsDontLockToolsInHand { [Token(Token = "0x600F731")] [Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "5")] get { return true; } } // Token: 0x0600F732 RID: 63282 RVA: 0x00387634 File Offset: 0x00385834 [Token(Token = "0x600F732")] [Address(RVA = "0x1AFE000", Offset = "0x1AFD000", VA = "0x181AFE000")] public SteamVrOculusTouchVRInputHandler() { } } }