using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Inputs { // Token: 0x020025DA RID: 9690 [Token(Token = "0x20025DA")] [CreateAssetMenu] public class TouchSystemInputSource : InputSourceConfig { // Token: 0x0600F739 RID: 63289 RVA: 0x00387AA8 File Offset: 0x00385CA8 [Token(Token = "0x600F739")] [Address(RVA = "0x1B019A0", Offset = "0x1B009A0", VA = "0x181B019A0")] public TouchSystemInputSource() { } } }