using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Inputs { // Token: 0x020025DE RID: 9694 [Token(Token = "0x20025DE")] public class VRInputConfiguration : VRInputConfiguration where T : VRInputHandler { // Token: 0x0600F755 RID: 63317 RVA: 0x00387F0C File Offset: 0x0038610C [Token(Token = "0x600F755")] [Address(RVA = "0x2E654E0", Offset = "0x2E644E0", VA = "0x182E654E0", Slot = "4")] public override VRInputHandler GetHandler(VRTrackedController.PJJMKFHNMMM CBCCPKBNKAP) { if (CBCCPKBNKAP == VRTrackedController.PJJMKFHNMMM.LeftHand) { } throw new NullReferenceException(); } // Token: 0x0600F756 RID: 63318 RVA: 0x00387F24 File Offset: 0x00386124 [Token(Token = "0x600F756")] [Address(RVA = "0x1CC71A0", Offset = "0x1CC61A0", VA = "0x181CC71A0")] public VRInputConfiguration() { } // Token: 0x0400A40A RID: 41994 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400A40A")] [SerializeField] protected T Left; // Token: 0x0400A40B RID: 41995 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400A40B")] [SerializeField] protected T Right; } }