using System; using System.Collections; using Cpp2IlInjected; using UnityEngine; namespace RecRoom { // Token: 0x020020FE RID: 8446 [Token(Token = "0x20020FE")] public class LogoutSequence : MonoBehaviour { // Token: 0x0600D4E9 RID: 54505 RVA: 0x0030AB40 File Offset: 0x00308D40 [Token(Token = "0x600D4E9")] [Address(RVA = "0x1AF53D0", Offset = "0x1AF43D0", VA = "0x181AF53D0")] private void Awake() { if (!SingletonMonoBehaviour.FFNIFALJLDD || !SingletonMonoBehaviour.ONCPNMDGGKG.EKAEMOLADFF) { int num = 0; base.enabled = num != 0; return; } global::UnityEngine.Object.DontDestroyOnLoad(base.gameObject); GameRoot instance = SingletonMonoBehaviour.ONCPNMDGGKG; int num2 = 0; if (instance != num2) { global::UnityEngine.Object.Destroy(SingletonMonoBehaviour.ONCPNMDGGKG.gameObject); return; } } // Token: 0x0600D4EA RID: 54506 RVA: 0x0030ABA4 File Offset: 0x00308DA4 [Token(Token = "0x600D4EA")] [Address(RVA = "0x1AF55A0", Offset = "0x1AF45A0", VA = "0x181AF55A0")] private IEnumerator Start() { /* An exception occurred when decompiling this method (0600D4EA) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.IEnumerator RecRoom.LogoutSequence::Start() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: call:void(OKKJEOGDJFH::System.IDisposable.Dispose, ldloc:OKKJEOGDJFH(var_0)) stfld:int32(OKKJEOGDJFH::<>1__state, ldloc:OKKJEOGDJFH(var_0), conv.u8:uint64[exp:int32](ldc.i8:int64[exp:uint64](0))) stfld:LogoutSequence(OKKJEOGDJFH::<>4__this, ldloc:OKKJEOGDJFH(var_0), ldloc:LogoutSequence(this)) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x0600D4EB RID: 54507 RVA: 0x0030ABC8 File Offset: 0x00308DC8 [Token(Token = "0x600D4EB")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public LogoutSequence() { } } }