using System; using Cpp2IlInjected; using Photon.Pun; using RecRoom.Core.AvatarSkeleton; using RecRoom.Core.Locomotion; using UnityEngine; namespace RecRoom.Players { // Token: 0x0200294D RID: 10573 [Token(Token = "0x200294D")] public sealed class PlayerBody : MonoBehaviour { // Token: 0x17003140 RID: 12608 // (get) Token: 0x060119F6 RID: 72182 RVA: 0x003FBEA0 File Offset: 0x003FA0A0 [Token(Token = "0x17003140")] public PhotonView NBMOPBLJCDF { [Token(Token = "0x60119F6")] [Address(RVA = "0x417680", Offset = "0x416680", VA = "0x180417680")] get { return this._photonView; } } // Token: 0x17003141 RID: 12609 // (get) Token: 0x060119F7 RID: 72183 RVA: 0x003FBEB4 File Offset: 0x003FA0B4 // (set) Token: 0x060119F8 RID: 72184 RVA: 0x003FBEC8 File Offset: 0x003FA0C8 [Token(Token = "0x17003141")] public Player BDPNENBMDDB { [Token(Token = "0x60119F7")] [Address(RVA = "0x56D550", Offset = "0x56C550", VA = "0x18056D550")] get; [Token(Token = "0x60119F8")] [Address(RVA = "0x56D560", Offset = "0x56C560", VA = "0x18056D560")] private set; } // Token: 0x17003142 RID: 12610 // (get) Token: 0x060119F9 RID: 72185 RVA: 0x003FBEDC File Offset: 0x003FA0DC [Token(Token = "0x17003142")] public Rigidbody LCEAADHENGL { [Token(Token = "0x60119F9")] [Address(RVA = "0x4157D0", Offset = "0x4147D0", VA = "0x1804157D0")] get { return this.bodyRigidbody; } } // Token: 0x17003143 RID: 12611 // (get) Token: 0x060119FA RID: 72186 RVA: 0x003FBEF0 File Offset: 0x003FA0F0 [Token(Token = "0x17003143")] public Collider ODLAJLNDOPP { [Token(Token = "0x60119FA")] [Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")] get { return this.bodyCollider; } } // Token: 0x17003144 RID: 12612 // (get) Token: 0x060119FB RID: 72187 RVA: 0x003FBF04 File Offset: 0x003FA104 [Token(Token = "0x17003144")] public PlayerCollider HGGPMCDBDEN { [Token(Token = "0x60119FB")] [Address(RVA = "0x19E4C40", Offset = "0x19E3C40", VA = "0x1819E4C40")] get { return this.bodyCollider.GetComponent(); } } // Token: 0x060119FC RID: 72188 RVA: 0x003FBF24 File Offset: 0x003FA124 [Token(Token = "0x60119FC")] [Address(RVA = "0x19E3A80", Offset = "0x19E2A80", VA = "0x1819E3A80")] private Vector3 OKJIDNHFHGF() { bool flag; if (!flag) { Vector3 vector; float z = vector.z; Vector3 vector2; float z2 = vector2.z; float z3 = vector2.z; } float z4 = Vector3.zero.z; throw new NullReferenceException(); } // Token: 0x060119FD RID: 72189 RVA: 0x003FBF64 File Offset: 0x003FA164 [Token(Token = "0x60119FD")] [Address(RVA = "0x19E4840", Offset = "0x19E3840", VA = "0x1819E4840")] public void SetTorsoRendererAndCollisionEnabled(object PIHIPPPPEBI, bool CBHMNNAINHM) { bool flag = this.JCLLDHPFMPD.CFLJGNJLBFG; AOLMGGAPKEH jclldhpfmpd = this.JCLLDHPFMPD; if (!CBHMNNAINHM) { jclldhpfmpd.BPAJKKAGPKB(PIHIPPPPEBI); } jclldhpfmpd.BIHKNNPGGKP(PIHIPPPPEBI); bool flag2 = this.JCLLDHPFMPD.CFLJGNJLBFG; if (flag2 != flag) { this.MCMKCEEHNKL(); GameObject gameObject = base.gameObject; bool flag3 = !flag2; gameObject.SetActive(flag3); } } // Token: 0x060119FE RID: 72190 RVA: 0x003FBFC8 File Offset: 0x003FA1C8 [Token(Token = "0x60119FE")] [Address(RVA = "0x19E36B0", Offset = "0x19E26B0", VA = "0x1819E36B0")] private void MCMKCEEHNKL() { if (!this.JCLLDHPFMPD.CFLJGNJLBFG) { Player player = this.k__BackingField; int num = 0; if (player != num) { Player player2 = this.k__BackingField; if (player2.AKAGKMHAAJD) { AvatarSkeleton avatarSkeleton = player2.avatarSkeleton; } } } this.k__BackingField.playerAvatar.playerAvatarDisplay.HEHPDAHANLO = true; } // Token: 0x060119FF RID: 72191 RVA: 0x003FC02C File Offset: 0x003FA22C [Token(Token = "0x60119FF")] [Address(RVA = "0x19E0A90", Offset = "0x19DFA90", VA = "0x1819E0A90")] public void AddHandsRotateShouldersRestriction(object PIHIPPPPEBI) { this.IIOIPHBOAIN.BPAJKKAGPKB(PIHIPPPPEBI); } // Token: 0x06011A00 RID: 72192 RVA: 0x003FC04C File Offset: 0x003FA24C [Token(Token = "0x6011A00")] [Address(RVA = "0x19E4810", Offset = "0x19E3810", VA = "0x1819E4810")] public void RemoveHandsRotateShouldersRestriction(object PIHIPPPPEBI) { this.IIOIPHBOAIN.BIHKNNPGGKP(PIHIPPPPEBI); } // Token: 0x17003145 RID: 12613 // (get) Token: 0x06011A01 RID: 72193 RVA: 0x003FC06C File Offset: 0x003FA26C [Token(Token = "0x17003145")] public SimpleVolume EHBPIBCKCEO { [Token(Token = "0x6011A01")] [Address(RVA = "0x4157E0", Offset = "0x4147E0", VA = "0x1804157E0")] get { return this.bodyEnemyDamageRegion; } } // Token: 0x17003146 RID: 12614 // (get) Token: 0x06011A02 RID: 72194 RVA: 0x003FC080 File Offset: 0x003FA280 // (set) Token: 0x06011A03 RID: 72195 RVA: 0x003FC094 File Offset: 0x003FA294 [Token(Token = "0x17003146")] private PlayerBody.KADPCBFIOKJ MJEIEOACAKM { [Token(Token = "0x6011A02")] [Address(RVA = "0x17D1E50", Offset = "0x17D0E50", VA = "0x1817D1E50")] get { return this.EKECIHNODMA; } [Token(Token = "0x6011A03")] [Address(RVA = "0x19E08A0", Offset = "0x19DF8A0", VA = "0x1819E08A0")] set { if (value != this.EKECIHNODMA) { this.EKECIHNODMA = value; if (value == PlayerBody.KADPCBFIOKJ.Stationary) { Animator animator = this.headWalkAnimator; int num = 0; animator.enabled = num != 0; return; } if (value != PlayerBody.KADPCBFIOKJ.Stationary) { if (value == PlayerBody.KADPCBFIOKJ.Walking) { Animator animator2 = this.headWalkAnimator; int num2 = 0; animator2.enabled = num2 != 0; Transform transform = this.headWalkAnimator.transform; float z = Vector3.zero.z; Transform transform2 = this.headWalkAnimator.transform; Quaternion identity = Quaternion.identity; Transform transform3 = this.headWalkAnimator.transform; float z2 = Vector3.one.z; return; } } else { ulong num3; this.headWalkAnimator.enabled = num3 != 0UL; } } } } // Token: 0x06011A04 RID: 72196 RVA: 0x003FC140 File Offset: 0x003FA340 [Token(Token = "0x6011A04")] [Address(RVA = "0x19E0AC0", Offset = "0x19DFAC0", VA = "0x1819E0AC0")] private void Awake() { GameObject gameObject = new GameObject("Body Clamp Space"); Transform transform = gameObject.transform; Transform parent = base.transform.parent; transform.parentInternal = parent; Transform transform2 = gameObject.transform; this.NFDAENKLEMC = transform2; Player componentInParent = base.GetComponentInParent(); this.k__BackingField = componentInParent; Vector3 vector = this.EGFGPCEFMBG(); Transform transform3 = this.k__BackingField.trackingSpace.transform; Transform transform4 = base.transform; float num; this.PNAGAFMPAJF = num; Vector3 up = Vector3.up; Player player = this.k__BackingField; Vector3 vector2; float z = vector2.z; this.JPAPGKMMJDK.z = z; Transform transform5 = player.trackingSpace.transform; Transform transform6 = base.transform; PBCPECJNPKD hlnefklbhhj = this.HLNEFKLBHHJ; Vector3 vector3; float z2 = vector3.z; this.CHNLBINKJCJ.z = z2; CJMGCKECLBD jfimeakfkpk = this.JFIMEAKFKPK; Transform transform7 = base.transform; AGAJMBPABDL owner = this._photonView.BHNPNHMILIF; MHCBIEKDNLF mhcbiekdnlf; this.BGGMHDFDJOK = mhcbiekdnlf; if (this.EKECIHNODMA != PlayerBody.KADPCBFIOKJ.Stationary) { this.EKECIHNODMA = (PlayerBody.KADPCBFIOKJ)((ulong)0L); Animator animator = this.headWalkAnimator; int num2 = 0; animator.enabled = num2 != 0; } } // Token: 0x06011A05 RID: 72197 RVA: 0x003FC264 File Offset: 0x003FA464 [Token(Token = "0x6011A05")] [Address(RVA = "0x19E4980", Offset = "0x19E3980", VA = "0x1819E4980")] private void Start() { Action action = new Action(this.LNEGDFJCLPG); IDisposable disposable = ADIFCODGAML.FGFJPAFFKIN(this, 3f, action); } // Token: 0x06011A06 RID: 72198 RVA: 0x003FC28C File Offset: 0x003FA48C [Token(Token = "0x6011A06")] [Address(RVA = "0x19E3550", Offset = "0x19E2550", VA = "0x1819E3550")] private void LateUpdate() { Transform targetTransform = this.k__BackingField.trackingSpace._rigidbodyEx.MDKDCJFEBJH; Vector3 vector; float z = vector.z; this.AIABDFLJMNF.z = z; this.MCMKCEEHNKL(); bool lnkflfgnina = this.LNKFLFGNINA; this.KALMIHPAKAI(lnkflfgnina); Player player = this.k__BackingField; bool lnkflfgnina2 = this.LNKFLFGNINA; int num = 0; if ((player.AKAGKMHAAJD ? 1 : 0) == num) { this.BJKPBCDMKHH(lnkflfgnina2); } this.KCDEBKPPLHA(lnkflfgnina2); Transform transform = this.toolEquipSlotsRoot; Transform transform2 = base.transform; Vector3 vector2; float z2 = vector2.z; Transform transform3 = base.transform; } // Token: 0x06011A07 RID: 72199 RVA: 0x003FC32C File Offset: 0x003FA52C [Token(Token = "0x6011A07")] [Address(RVA = "0x19E34C0", Offset = "0x19E24C0", VA = "0x1819E34C0")] private void LNEGDFJCLPG(float POGAEJIEPIM) { Player player = this.k__BackingField; if (this.k__BackingField.IKDLOKLGPCF < this.lowQualityLOD) { bool isVisible = this.visibleInCamera.GDPKBEBEOBA; this.LNKFLFGNINA = isVisible; return; } int num = 0; this.LNKFLFGNINA = num != 0; } // Token: 0x06011A08 RID: 72200 RVA: 0x003FC380 File Offset: 0x003FA580 [Token(Token = "0x6011A08")] [Address(RVA = "0x19E2DB0", Offset = "0x19E1DB0", VA = "0x1819E2DB0")] private void KALMIHPAKAI(bool GIJEABGHNCC) { if (GIJEABGHNCC) { Player player = this.k__BackingField; if (!player.AKAGKMHAAJD) { float normalizedSteeringSpeed = player.playerMovement.OKCPFEPHFKD; if (this.EKECIHNODMA != PlayerBody.KADPCBFIOKJ.Stationary) { this.EKECIHNODMA = (PlayerBody.KADPCBFIOKJ)((ulong)0L); Animator animator = this.headWalkAnimator; int num = 0; animator.enabled = num != 0; return; } return; } } this.MJEIEOACAKM = PlayerBody.KADPCBFIOKJ.Disabled; } // Token: 0x06011A09 RID: 72201 RVA: 0x003FC430 File Offset: 0x003FA630 [Token(Token = "0x6011A09")] [Address(RVA = "0x19E2FD0", Offset = "0x19E1FD0", VA = "0x1819E2FD0")] private void KCDEBKPPLHA(bool GIJEABGHNCC) { Player player = this.k__BackingField; AvatarSkeleton avatarSkeleton = player.avatarSkeleton; AvatarSkeleton.MFGBKGLINDF gacejgocpko = avatarSkeleton.GACEJGOCPKO; AvatarSkeleton.MFGBKGLINDF fopojbgdeom = avatarSkeleton.FOPOJBGDEOM; AvatarSkeleton.MFGBKGLINDF npihffkefff = avatarSkeleton.NPIHFFKEFFF; AvatarSkeleton.MFGBKGLINDF ppkhhpaihel = avatarSkeleton.PPKHHPAIHEL; int num = 0; int num2 = 0; Vector3 vector2; Vector3 vector = num - vector2; Vector3 vector3 = Vector3.Cross(num, vector2); int num3 = 0; base.transform.SetPositionAndRotation(num3, num2); Transform transform = this.k__BackingField.trackingSpace.transform; Vector3 vector4; float z = vector4.z; this.JPAPGKMMJDK.z = z; Player player2 = this.k__BackingField; Vector3 vector5; float z2 = vector5.z; this.CHNLBINKJCJ.z = z2; MHCBIEKDNLF bggmhdfdjok = this.BGGMHDFDJOK; throw new NullReferenceException(); } // Token: 0x06011A0A RID: 72202 RVA: 0x003FC530 File Offset: 0x003FA730 [Token(Token = "0x6011A0A")] [Address(RVA = "0x19E0EF0", Offset = "0x19DFEF0", VA = "0x1819E0EF0")] private void BJKPBCDMKHH(bool GIJEABGHNCC) { int num = 0; int num2 = 0; Vector3 vector; float z = vector.z; if (!GIJEABGHNCC) { Transform transform = this.k__BackingField.head.transform; float z2 = this.AIABDFLJMNF.z; Player player = this.k__BackingField; Vector3 vector2; float z3 = vector2.z; Transform transform2 = player.trackingSpace.transform; Vector3 vector3; float z4 = vector3.z; float z5 = Vector3.up.z; float z6 = Vector3.up.z; Vector3 vector4; float z7 = vector4.z; } Vector3 up = Vector3.up; Transform transform3 = this.k__BackingField.trackingSpace.transform; float z8 = this.JPAPGKMMJDK.z; Player player2 = this.k__BackingField; Vector3 vector5; float z9 = vector5.z; Transform transform4 = player2.trackingSpace.transform; float num3 = this.bodyWeightFollowTime; Vector3 vector6; float z10 = vector6.z; Player player3 = this.k__BackingField; Vector3 vector7; float z11 = vector7.z; Transform transform5 = player3.trackingSpace.transform; float num4 = this.bodyWeightFollowTime; Vector3 vector8; float z12 = vector8.z; this.JPAPGKMMJDK.z = z12; float z13 = this.CHNLBINKJCJ.z; Vector3 vector9; float z14 = vector9.z; if (!this.k__BackingField.BOCLOCGENFJ) { float z15 = Vector3.up.z; float num5 = this.maxForwardYaw; num4 = num5; float num7; float num6 = Mathf.Clamp(num7, num4, num5); int num8 = 0; float z16 = Vector3.up.z; Quaternion quaternion = Quaternion.AngleAxis(num6, num8); Vector3 vector10 = num * num8; } if ((this.AlignWithGravity ? 1 : 0) == num2) { float z17 = this.JPAPGKMMJDK.z; Vector3 vector11; float z18 = vector11.z; this.JPAPGKMMJDK.z = z18; } this.CHNLBINKJCJ.z = z14; Player player4 = this.k__BackingField; float z19 = this.JPAPGKMMJDK.z; Vector3 vector12; float z20 = vector12.z; Transform transform6 = player4.trackingSpace.transform; float z21 = this.AIABDFLJMNF.z; Vector3 vector13; float z22 = vector13.z; Vector3 vector14; float z23 = vector14.z; Vector3 vector15; float z24 = vector15.z; Vector3 vector16; float z25 = vector16.z; Vector3 vector17; float z26 = vector17.z; Transform transform7 = base.transform; } // Token: 0x06011A0B RID: 72203 RVA: 0x003FC76C File Offset: 0x003FA96C [Token(Token = "0x6011A0B")] [Address(RVA = "0x19E37A0", Offset = "0x19E27A0", VA = "0x1819E37A0")] private void OAKPHIDMGJJ(Vector3 PLMEHCGBDJA, Vector3 IJJEBHPDNHJ, Vector3 FGCFNGGNFJL, out Vector3 DDHPAFKBMON, out Quaternion IGPENJBJADK) { Vector3 up = Vector3.up; float z = FGCFNGGNFJL.z; Transform transform = this.k__BackingField.trackingSpace.transform; Vector3 vector; float z2 = vector.z; Transform transform2 = this.k__BackingField.trackingSpace.transform; } // Token: 0x06011A0C RID: 72204 RVA: 0x003FC7BC File Offset: 0x003FA9BC [Token(Token = "0x6011A0C")] [Address(RVA = "0x19E1890", Offset = "0x19E0890", VA = "0x1819E1890")] private Vector3 CODIPMLPCCN(Vector3 NJKCOBNGJNH) { bool flag; bool flag2; if (!flag && !flag2) { Vector3 vector; float z = vector.z; Vector3 vector2; float z2 = vector2.z; int num = 0; Vector3 vector3; float z3 = vector3.z; Vector3 vector4; float z4 = vector4.z; Vector3 vector5; float z5 = vector5.z; Vector3 vector6; float z6 = vector6.z; int num2 = 0; float num3 = Mathf.Max(num3, (float)num2); int num4 = 0; float num6; float num5 = Mathf.Max(num6, (float)num4); if (num < (int)num5) { Vector3 vector7; float z7 = vector7.z; Vector3 vector8; float num7 = vector8.z; Vector3 vector9; float z8 = vector9.z; Vector3 vector10; float z9 = vector10.z; float z10 = Vector3.up.z; Vector3 vector11; float z11 = vector11.z; Vector3 vector12; num7 = vector12.z; float z12 = Vector3.up.z; Vector3 vector13; float z13 = vector13.z; float z14 = Vector3.up.z; Vector3 vector14; float z15 = vector14.z; float num8 = Mathf.Min(num3, 0.9f); Vector3 vector15; float z16 = vector15.z; num8 = num5; Vector3 vector16; float z17 = vector16.z; num8 = Mathf.Min(num8, 0.9f); Vector3 vector17; float z18 = vector17.z; Vector3 vector18; float z19 = vector18.z; Vector3 vector19; float z20 = vector19.z; Vector3 vector20; float z21 = vector20.z; } } throw new NullReferenceException(); } // Token: 0x06011A0D RID: 72205 RVA: 0x003FC908 File Offset: 0x003FAB08 [Token(Token = "0x6011A0D")] [Address(RVA = "0x19E2700", Offset = "0x19E1700", VA = "0x1819E2700")] private void INNBEIKPLNA(Vector3 PLMEHCGBDJA, out Vector3 AKHJLGGEGBP, out Vector3 NEAEKHGCMMF, out Vector3 JNOFOJJKELG, out bool GGMIHDPKBGP) { Vector3 up = Vector3.up; Vector3 vector; float z = vector.z; AKHJLGGEGBP.z = z; Transform transform = this.k__BackingField.trackingSpace.transform; Transform transform2 = this.headWalkAnimator.transform; Transform transform3 = this.k__BackingField.head.transform; Player player = this.k__BackingField; Vector3 vector2; float z2 = vector2.z; Transform transform4 = player.trackingSpace.transform; Vector3 vector3; float z3 = vector3.z; NEAEKHGCMMF.z = z3; if (!this.k__BackingField.BOCLOCGENFJ) { float z4 = NEAEKHGCMMF.z; } Transform transform5 = this.k__BackingField.trackingSpace.transform; Player player2 = this.k__BackingField; Player player3 = this.k__BackingField; float z5 = NEAEKHGCMMF.z; float torsoForwardOverrideWeight = player3.CBJCLAJIOMH; Vector3 vector4; float z6 = vector4.z; Vector3 up2 = Vector3.up; if (!this.AlignWithGravity && this.minBrokenNeckDetectionAngle <= torsoForwardOverrideWeight) { Vector3 up3 = Vector3.up; Vector3 vector5; float z7 = vector5.z; AKHJLGGEGBP.z = z7; return; } bool flag; while (flag) { } throw new NullReferenceException(); } // Token: 0x06011A0E RID: 72206 RVA: 0x003FCA20 File Offset: 0x003FAC20 [Token(Token = "0x6011A0E")] [Address(RVA = "0x19E2300", Offset = "0x19E1300", VA = "0x1819E2300")] private Vector3 EGFGPCEFMBG() { Vector3 vector; float z = vector.z; throw new NullReferenceException(); } // Token: 0x06011A0F RID: 72207 RVA: 0x003FCA3C File Offset: 0x003FAC3C [Token(Token = "0x6011A0F")] [Address(RVA = "0x19E3E10", Offset = "0x19E2E10", VA = "0x1819E3E10")] private Vector3 ONNFHLFAEAE(Vector3 PLMEHCGBDJA, Vector3 ELLCEGOJFKH, Vector3 MOAJBDCGLJL, bool GIJEABGHNCC) { Vector3 up = Vector3.up; throw new NullReferenceException(); } // Token: 0x06011A10 RID: 72208 RVA: 0x003FCAD4 File Offset: 0x003FACD4 [Token(Token = "0x6011A10")] [Address(RVA = "0x19E4480", Offset = "0x19E3480", VA = "0x1819E4480")] private void PNIKLJJPNDH(Vector3 PLMEHCGBDJA, Vector3 IIECNFDOBKO) { if (!this.k__BackingField.playerMovement.DAAEODGPKEH) { MHCBIEKDNLF bggmhdfdjok = this.BGGMHDFDJOK; throw new NullReferenceException(); } Transform transform = this.k__BackingField.trackingSpace.transform; PlayerMovement playerMovement = this.k__BackingField.playerMovement; float z = PLMEHCGBDJA.z; float num = Mathf.Clamp01(num); Vector3 down = Vector3.down; float z2 = IIECNFDOBKO.z; float y = PLMEHCGBDJA.y; int num2 = 0; if (y <= (float)num2) { } int num3 = Mathf.FloorToInt(180f); MHCBIEKDNLF bggmhdfdjok2 = this.BGGMHDFDJOK; throw new NullReferenceException(); } // Token: 0x06011A11 RID: 72209 RVA: 0x003FCB6C File Offset: 0x003FAD6C [Token(Token = "0x6011A11")] [Address(RVA = "0x19E2610", Offset = "0x19E1610", VA = "0x1819E2610")] private Vector3 GCCECIMNEAN(Vector3 PLMEHCGBDJA) { /* An exception occurred when decompiling this method (06011A11) ICSharpCode.Decompiler.DecompilerException: Error decompiling UnityEngine.Vector3 RecRoom.Players.PlayerBody::GCCECIMNEAN(UnityEngine.Vector3) ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:float32(var_0_0A, ldfld:float32(Vector3::z, callgetter:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](Vector3::get_up))) stloc:float32(var_2_11, ldfld:float32(Vector3::z, ldloc:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](var_1))) stloc:float32(var_4_18, ldfld:float32(Vector3::z, ldloc:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](var_3))) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x06011A12 RID: 72210 RVA: 0x003FCB94 File Offset: 0x003FAD94 [Token(Token = "0x6011A12")] [Address(RVA = "0x19E03D0", Offset = "0x19DF3D0", VA = "0x1819E03D0")] private Vector3 AIDLCNCLDNL(Vector3 KGAGBHHCODF, Vector3 INFMCDHMLHJ) { float z = INFMCDHMLHJ.z; Vector3 up = Vector3.up; Vector3 vector; float z2 = vector.z; Vector3 up2 = Vector3.up; float num; float num2; Vector3 vector2 = FJFHDHBBFKE.FNKFOCAIBGE(num, num2, num); Vector3 vector3; float z3 = vector3.z; throw new NullReferenceException(); } // Token: 0x06011A13 RID: 72211 RVA: 0x003FCBE0 File Offset: 0x003FADE0 [Token(Token = "0x6011A13")] [Address(RVA = "0x19E2110", Offset = "0x19E1110", VA = "0x1819E2110")] private Vector3 DGHNAEIFACC(Vector3 HGBGDJJAJCP, Vector3 NJKCOBNGJNH) { bool flag; if (!flag) { float z = Vector3.up.z; float z2 = NJKCOBNGJNH.z; int num = 0; float z3 = Vector3.up.z; float num2; Quaternion quaternion = Quaternion.AngleAxis(num2, num); Vector3 vector; float z4 = vector.z; } float z5 = NJKCOBNGJNH.z; throw new NullReferenceException(); } // Token: 0x06011A14 RID: 72212 RVA: 0x003FCC34 File Offset: 0x003FAE34 [Token(Token = "0x6011A14")] [Address(RVA = "0x19E4910", Offset = "0x19E3910", VA = "0x1819E4910")] public bool ShouldUseHighQualityUpdates() { Player player = this.k__BackingField; return this.k__BackingField.IKDLOKLGPCF >= this.lowQualityLOD || this.visibleInCamera.GDPKBEBEOBA; } // Token: 0x06011A15 RID: 72213 RVA: 0x003FCC70 File Offset: 0x003FAE70 [Token(Token = "0x6011A15")] [Address(RVA = "0x19E4A80", Offset = "0x19E3A80", VA = "0x1819E4A80")] public PlayerBody() { float z = Vector3.up.z; this.AIABDFLJMNF.z = z; this.PNAGAFMPAJF = 1f; float z2 = Vector3.zero.z; this.JAAGGOLAHMF.z = z2; float z3 = Vector3.zero.z; this.JKELOLCMPMG.z = z3; PBCPECJNPKD pbcpecjnpkd = new PBCPECJNPKD(); this.HLNEFKLBHHJ = pbcpecjnpkd; CJMGCKECLBD cjmgckeclbd = new CJMGCKECLBD(); this.JFIMEAKFKPK = cjmgckeclbd; AOLMGGAPKEH aolmggapkeh = new AOLMGGAPKEH(); this.JCLLDHPFMPD = aolmggapkeh; AOLMGGAPKEH aolmggapkeh2 = new AOLMGGAPKEH(); this.IIOIPHBOAIN = aolmggapkeh2; base..ctor(); } // Token: 0x0400B455 RID: 46165 [Token(Token = "0x400B455")] private const int OGNJAGIICEJ = 3; // Token: 0x0400B456 RID: 46166 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400B456")] [SerializeField] [CFNAPIMJMLJ("Although PlayerBody itself is not synchronized, we need a PhotonView component on the player's torso so that sticky objects can attach to the torso properly.")] [Header("References")] [NKNLDEIPALE(FHBJCBPFODN.Parent, false, false, false)] private VisibleInCamera visibleInCamera; // Token: 0x0400B457 RID: 46167 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400B457")] [SerializeField] private Collider bodyCollider; // Token: 0x0400B458 RID: 46168 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400B458")] [SerializeField] private Rigidbody bodyRigidbody; // Token: 0x0400B459 RID: 46169 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400B459")] [SerializeField] private SimpleVolume bodyEnemyDamageRegion; // Token: 0x0400B45A RID: 46170 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400B45A")] [SerializeField] private Transform toolEquipSlotsRoot; // Token: 0x0400B45B RID: 46171 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400B45B")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)] private PhotonView _photonView; // Token: 0x0400B45C RID: 46172 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400B45C")] [SerializeField] [Header("Orientation")] private float bodyWeightFollowTime = 0.2f; // Token: 0x0400B45D RID: 46173 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x400B45D")] [SerializeField] private float neckHorizontalOffset = -0.05f; // Token: 0x0400B45E RID: 46174 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400B45E")] [SerializeField] private float neckVerticalOffset = -0.1f; // Token: 0x0400B45F RID: 46175 [FieldOffset(Offset = "0x54")] [Token(Token = "0x400B45F")] [SerializeField] [Header("Clamping")] private float minPitch = -30f; // Token: 0x0400B460 RID: 46176 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400B460")] [SerializeField] private float maxPitch = 30f; // Token: 0x0400B461 RID: 46177 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x400B461")] [SerializeField] private float minYaw = -30f; // Token: 0x0400B462 RID: 46178 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400B462")] [SerializeField] private float maxYaw = 30f; // Token: 0x0400B463 RID: 46179 [FieldOffset(Offset = "0x64")] [Token(Token = "0x400B463")] [SerializeField] [Tooltip("Once the body is laying out prone, the length from the neck along the body to keep above the ground.")] [Header("Prone")] [Range(0f, 1.7f)] private float proneMinBodyLengthToKeepAboveGround = 1f; // Token: 0x0400B464 RID: 46180 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400B464")] [SerializeField] private float pronePitchAngleSmoothTime = 0.2f; // Token: 0x0400B465 RID: 46181 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x400B465")] [SerializeField] private float proneYawSmoothTime = 0.2f; // Token: 0x0400B466 RID: 46182 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400B466")] [SerializeField] private float proneMaxYaw = 30f; // Token: 0x0400B467 RID: 46183 [FieldOffset(Offset = "0x74")] [Token(Token = "0x400B467")] [SerializeField] [Header("Forward Clamping")] private float maxForwardYaw = 60f; // Token: 0x0400B468 RID: 46184 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400B468")] [SerializeField] [Header("Broken Neck Compensation")] private float minBrokenNeckDetectionAngle = 45f; // Token: 0x0400B469 RID: 46185 [FieldOffset(Offset = "0x7C")] [Token(Token = "0x400B469")] [SerializeField] private float minBrokenNeckCompensationAngle = 35f; // Token: 0x0400B46A RID: 46186 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400B46A")] [SerializeField] [Header("Animation")] private Animator headWalkAnimator; // Token: 0x0400B46B RID: 46187 [FieldOffset(Offset = "0x88")] [Token(Token = "0x400B46B")] [SerializeField] private float WalkingAnimationMultiplier = 1.2f; // Token: 0x0400B46C RID: 46188 [FieldOffset(Offset = "0x8C")] [Token(Token = "0x400B46C")] [SerializeField] [Header("Quality")] private EEDONNAHMFK lowQualityLOD = (EEDONNAHMFK)((ulong)4L); // Token: 0x0400B46D RID: 46189 [Token(Token = "0x400B46D")] private static readonly int HAEINKHOIKJ = Animator.StringToHash("Speed"); // Token: 0x0400B46E RID: 46190 [FieldOffset(Offset = "0x90")] [Token(Token = "0x400B46E")] [NonSerialized] public bool AlignWithGravity; // Token: 0x0400B470 RID: 46192 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x400B470")] private bool LNKFLFGNINA; // Token: 0x0400B471 RID: 46193 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x400B471")] private Transform NFDAENKLEMC; // Token: 0x0400B472 RID: 46194 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x400B472")] private Vector3 AIABDFLJMNF; // Token: 0x0400B473 RID: 46195 [FieldOffset(Offset = "0xBC")] [Token(Token = "0x400B473")] private float PNAGAFMPAJF; // Token: 0x0400B474 RID: 46196 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x400B474")] private Vector3 JPAPGKMMJDK; // Token: 0x0400B475 RID: 46197 [FieldOffset(Offset = "0xCC")] [Token(Token = "0x400B475")] private Vector3 JAAGGOLAHMF; // Token: 0x0400B476 RID: 46198 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x400B476")] private Vector3 CHNLBINKJCJ; // Token: 0x0400B477 RID: 46199 [FieldOffset(Offset = "0xE4")] [Token(Token = "0x400B477")] private Vector3 JKELOLCMPMG; // Token: 0x0400B478 RID: 46200 [FieldOffset(Offset = "0xF0")] [Token(Token = "0x400B478")] private MHCBIEKDNLF BGGMHDFDJOK; // Token: 0x0400B479 RID: 46201 [FieldOffset(Offset = "0xF8")] [Token(Token = "0x400B479")] private readonly PBCPECJNPKD HLNEFKLBHHJ; // Token: 0x0400B47A RID: 46202 [FieldOffset(Offset = "0x100")] [Token(Token = "0x400B47A")] private readonly CJMGCKECLBD JFIMEAKFKPK; // Token: 0x0400B47B RID: 46203 [FieldOffset(Offset = "0x108")] [Token(Token = "0x400B47B")] private readonly AOLMGGAPKEH JCLLDHPFMPD; // Token: 0x0400B47C RID: 46204 [FieldOffset(Offset = "0x110")] [Token(Token = "0x400B47C")] private readonly AOLMGGAPKEH IIOIPHBOAIN; // Token: 0x0400B47D RID: 46205 [FieldOffset(Offset = "0x118")] [Token(Token = "0x400B47D")] private Vector3 GKEHNJHGFIA; // Token: 0x0400B47E RID: 46206 [FieldOffset(Offset = "0x124")] [Token(Token = "0x400B47E")] private Vector3 LIAPNNLLIJM; // Token: 0x0400B47F RID: 46207 [FieldOffset(Offset = "0x130")] [Token(Token = "0x400B47F")] private Vector3 EBKNLBFGEGK; // Token: 0x0400B480 RID: 46208 [FieldOffset(Offset = "0x13C")] [Token(Token = "0x400B480")] private Vector3 ANGBNONEJLL; // Token: 0x0400B481 RID: 46209 [FieldOffset(Offset = "0x148")] [Token(Token = "0x400B481")] private PlayerBody.KADPCBFIOKJ EKECIHNODMA; // Token: 0x0400B482 RID: 46210 [Token(Token = "0x400B482")] private static Vector3 LJEGOMCKOCB; // Token: 0x0200294E RID: 10574 [Token(Token = "0x200294E")] private enum KADPCBFIOKJ { // Token: 0x0400B484 RID: 46212 [Token(Token = "0x400B484")] Stationary, // Token: 0x0400B485 RID: 46213 [Token(Token = "0x400B485")] Walking, // Token: 0x0400B486 RID: 46214 [Token(Token = "0x400B486")] Disabled } } }