using System; using Cpp2IlInjected; using Photon.Pun; using UnityEngine; namespace RecRoom { // Token: 0x02002122 RID: 8482 [Token(Token = "0x2002122")] public class PoolTablePocket : MonoBehaviourPun { // Token: 0x0600D725 RID: 55077 RVA: 0x003154E0 File Offset: 0x003136E0 [Token(Token = "0x600D725")] [Address(RVA = "0x1349930", Offset = "0x1348930", VA = "0x181349930")] private void OnTriggerEnter(Collider HPKICPNGMDJ) { ToolCollider component = HPKICPNGMDJ.GetComponent(); int num = 0; if (component != num) { PoolBall component2 = component.Tool.GetComponent(); int num2 = 0; if (component2 != num2) { Rigidbody attachedRigidbody = HPKICPNGMDJ.attachedRigidbody; float num3 = this.speedForFullVolume; float num4 = Mathf.Max(0.01f, num3); float num5; num4 = num5; float num6 = Mathf.Clamp01(num4); AudioClip audioClip = this.audioClip.audioClip; Transform transform = HPKICPNGMDJ.transform; float pitchShift = this.audioClip.pitchShift; if (component2.tool.OGIBLNIIHDK) { if (component2.KNLBPLDINHG) { } Transform transform2 = this.ballReturnPoint; RigidbodyEx rigidbodyEx = component2.tool.rigidbodyEx; int num7 = 0; int num8 = 0; Quaternion identity = Quaternion.identity; rigidbodyEx.SetDiscontinuousPositionAndRotation(num8, num7); RigidbodyEx rigidbodyEx2 = component2.tool.rigidbodyEx; } } } } // Token: 0x0600D726 RID: 55078 RVA: 0x003155C8 File Offset: 0x003137C8 [Token(Token = "0x600D726")] [Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")] public PoolTablePocket() { } // Token: 0x040088F5 RID: 35061 [FieldOffset(Offset = "0x40")] [Token(Token = "0x40088F5")] [SerializeField] private RecRoomAudioClip audioClip; // Token: 0x040088F6 RID: 35062 [FieldOffset(Offset = "0x48")] [Token(Token = "0x40088F6")] [SerializeField] private float speedForFullVolume; // Token: 0x040088F7 RID: 35063 [FieldOffset(Offset = "0x50")] [Token(Token = "0x40088F7")] [SerializeField] private Transform ballReturnPoint; // Token: 0x040088F8 RID: 35064 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40088F8")] [SerializeField] private Transform cueBallReturnPoint; // Token: 0x040088F9 RID: 35065 [Token(Token = "0x40088F9")] private const float GMJDEKJNCDP = 0.5f; // Token: 0x040088FA RID: 35066 [Token(Token = "0x40088FA")] private const float EEHCLBPIGNB = 100f; } }