using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Events; namespace RecRoom { // Token: 0x020021E5 RID: 8677 [Token(Token = "0x20021E5")] public class RoomCurrencyButtonController : MonoBehaviour { // Token: 0x0600DC34 RID: 56372 RVA: 0x0032943C File Offset: 0x0032763C [Token(Token = "0x600DC34")] [Address(RVA = "0x149AE80", Offset = "0x1499E80", VA = "0x18149AE80")] private void Awake() { PhysicalButtonBase.PhysicalButtonPressEvent pressEvent = this.button.pressEvent; UnityAction unityAction = new UnityAction(this.DFJBKCHBHME); pressEvent.AddListener(unityAction); } // Token: 0x0600DC35 RID: 56373 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x600DC35")] [Address(RVA = "0x149AF20", Offset = "0x1499F20", VA = "0x18149AF20")] private void DFJBKCHBHME(PhysicalButtonBase LKDLEHGHCAD, Player DEAABHNDAJF) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x0600DC36 RID: 56374 RVA: 0x00329470 File Offset: 0x00327670 [Token(Token = "0x600DC36")] [Address(RVA = "0x149B050", Offset = "0x149A050", VA = "0x18149B050")] private void OnDestroy() { PhysicalButtonBase.PhysicalButtonPressEvent pressEvent = this.button.pressEvent; UnityAction unityAction = new UnityAction(this.DFJBKCHBHME); pressEvent.RemoveListener(unityAction); } // Token: 0x0600DC37 RID: 56375 RVA: 0x003294A4 File Offset: 0x003276A4 [Token(Token = "0x600DC37")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public RoomCurrencyButtonController() { } // Token: 0x04008C7D RID: 35965 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4008C7D")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)] private PhysicalButtonBase button; // Token: 0x04008C7E RID: 35966 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4008C7E")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.Parent, false, false, false)] private RoomCurrencyButton roomCurrencyButton; } }