using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Serialization; namespace RecRoom.Sprites { // Token: 0x020023EB RID: 9195 [Token(Token = "0x20023EB")] public class SpriteLookupConfig : ScriptableObject { // Token: 0x1700255B RID: 9563 // (get) Token: 0x0600EA38 RID: 59960 RVA: 0x0035D278 File Offset: 0x0035B478 [Token(Token = "0x1700255B")] public global::UnityEngine.Object SourceAsset { [Token(Token = "0x600EA38")] [Address(RVA = "0x184EBC0", Offset = "0x184DBC0", VA = "0x18184EBC0")] get { Texture texture = this.legacySourceTexture; int num = 0; if (texture != num) { Texture texture2 = this.legacySourceTexture; } return this.sourceAsset; } } // Token: 0x1700255C RID: 9564 // (get) Token: 0x0600EA39 RID: 59961 RVA: 0x0035D2A8 File Offset: 0x0035B4A8 [Token(Token = "0x1700255C")] public IReadOnlyList Sprites { [Token(Token = "0x600EA39")] [Address(RVA = "0x4157D0", Offset = "0x4147D0", VA = "0x1804157D0")] get { /* An exception occurred when decompiling this method (0600EA39) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.Generic.IReadOnlyList`1 RecRoom.Sprites.SpriteLookupConfig::get_Sprites() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:class [mscorlib]System.Collections.Generic.List`1(var_0_06, ldfld:class [mscorlib]System.Collections.Generic.List`1(SpriteLookupConfig::sprites, ldloc:SpriteLookupConfig(this))) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } } // Token: 0x0600EA3A RID: 59962 RVA: 0x0035D2BC File Offset: 0x0035B4BC [Token(Token = "0x600EA3A")] [Address(RVA = "0x184EB60", Offset = "0x184DB60", VA = "0x18184EB60")] public SpriteLookupConfig() { int num; List list = new List(num); num = 0; this.sprites = list; base..ctor(); } // Token: 0x0400984D RID: 38989 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400984D")] [JDBPLNPJCPC] [SerializeField] [FormerlySerializedAs("sourceTexture")] private Texture legacySourceTexture; // Token: 0x0400984E RID: 38990 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400984E")] [JDBPLNPJCPC] [SerializeField] private global::UnityEngine.Object sourceAsset; // Token: 0x0400984F RID: 38991 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400984F")] [JDBPLNPJCPC] [SerializeField] private List sprites; } }