using System; using Cpp2IlInjected; using TMPro; using UnityEngine; namespace RecRoom.Storefronts { // Token: 0x020023EA RID: 9194 [Token(Token = "0x20023EA")] public class StorefrontTokensBalanceRow : MonoBehaviour { // Token: 0x0600EA35 RID: 59957 RVA: 0x0035D1C8 File Offset: 0x0035B3C8 [Token(Token = "0x600EA35")] [Address(RVA = "0x145B040", Offset = "0x145A040", VA = "0x18145B040")] private void Awake() { bool flag = SingletonMonoBehaviour.ONCPNMDGGKG.IsExperimentSegmentActive((SplitTesting.ShowNewRRPlusIcon_2021_06_01)((uint)1)); GameObject gameObject = this.rrPlusIcon; int num = 0; if (gameObject != num) { this.rrPlusIcon.SetActive(flag); } TextMeshProUGUI textMeshProUGUI = this.rrPlusText; int num2 = 0; if (textMeshProUGUI != num2) { TextMeshProUGUI textMeshProUGUI2 = this.rrPlusText; if (flag) { } string text = textMeshProUGUI2.text; } } // Token: 0x0600EA36 RID: 59958 RVA: 0x0035D234 File Offset: 0x0035B434 [Token(Token = "0x600EA36")] [Address(RVA = "0x145B190", Offset = "0x145A190", VA = "0x18145B190")] public void RefreshPlayerTokenBalanceText() { TextMeshProUGUI textMeshProUGUI = this.tokensBalanceText; long? num; if (num != 0) { } long num2; string text = string.Format("{0:n0}", num2); PLDMAFINLJO.FANDNIHFMNM(textMeshProUGUI, text); } // Token: 0x0600EA37 RID: 59959 RVA: 0x0035D264 File Offset: 0x0035B464 [Token(Token = "0x600EA37")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public StorefrontTokensBalanceRow() { } // Token: 0x0400984A RID: 38986 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400984A")] [SerializeField] private TextMeshProUGUI tokensBalanceText; // Token: 0x0400984B RID: 38987 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400984B")] [SerializeField] private TextMeshProUGUI rrPlusText; // Token: 0x0400984C RID: 38988 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400984C")] [SerializeField] private GameObject rrPlusIcon; } }