using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Systems.PlayerRoles { // Token: 0x02002358 RID: 9048 [Token(Token = "0x2002358")] [Serializable] public class OverridableGameRole : BAOFECPMCOB, ECCMHGLDNHK { // Token: 0x17002481 RID: 9345 // (get) Token: 0x0600E5BA RID: 58810 RVA: 0x0034CA18 File Offset: 0x0034AC18 // (set) Token: 0x0600E5BB RID: 58811 RVA: 0x0034CA2C File Offset: 0x0034AC2C [Token(Token = "0x17002481")] public bool Overrides { [Token(Token = "0x600E5BA")] [Address(RVA = "0x4944B0", Offset = "0x4934B0", VA = "0x1804944B0", Slot = "5")] get { return this.overrides; } [Token(Token = "0x600E5BB")] [Address(RVA = "0x62ADC0", Offset = "0x629DC0", VA = "0x18062ADC0")] set { this.overrides = value; } } // Token: 0x17002482 RID: 9346 // (get) Token: 0x0600E5BC RID: 58812 RVA: 0x0034CA40 File Offset: 0x0034AC40 [Token(Token = "0x17002482")] public object ObjectValue { [Token(Token = "0x600E5BC")] [Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0", Slot = "6")] get { /* An exception occurred when decompiling this method (0600E5BC) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Object RecRoom.Systems.PlayerRoles.OverridableGameRole::get_ObjectValue() ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:GameRole(var_0_06, ldfld:GameRole(OverridableGameRole::value, ldloc:OverridableGameRole(this))) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } } // Token: 0x17002483 RID: 9347 // (get) Token: 0x0600E5BD RID: 58813 RVA: 0x0034CA54 File Offset: 0x0034AC54 // (set) Token: 0x0600E5BE RID: 58814 RVA: 0x0034CA68 File Offset: 0x0034AC68 [Token(Token = "0x17002483")] public GameRole Value { [Token(Token = "0x600E5BD")] [Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0", Slot = "4")] get { return this.value; } [Token(Token = "0x600E5BE")] [Address(RVA = "0x144D800", Offset = "0x144C800", VA = "0x18144D800")] set { this.value = value; this.overrides = true; } } // Token: 0x0600E5BF RID: 58815 RVA: 0x0034CA84 File Offset: 0x0034AC84 [Token(Token = "0x600E5BF")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public OverridableGameRole() { } // Token: 0x040094CC RID: 38092 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40094CC")] [SerializeField] private bool overrides; // Token: 0x040094CD RID: 38093 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40094CD")] [SerializeField] private GameRole value; } }