using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools.MakerPenTools { // Token: 0x02002B65 RID: 11109 [Token(Token = "0x2002B65")] public class ShapeContainerPivot : MonoBehaviour { // Token: 0x060128C8 RID: 75976 RVA: 0x00437F28 File Offset: 0x00436128 [Token(Token = "0x60128C8")] [Address(RVA = "0x14C8960", Offset = "0x14C7960", VA = "0x1814C8960")] private void MGMMAEIGKFD(GameObject NLNHFEEMFBN, Color GJAINANBOCB) { Renderer[] componentsInChildren = NLNHFEEMFBN.GetComponentsInChildren(); int num = 0; int num2 = 0; int length = componentsInChildren.Length; if (num < length) { Renderer renderer = componentsInChildren[num2]; Material[] materialArray = renderer.GetMaterialArray(); int num3 = 0; if (num3 < materialArray.Length) { Material material = materialArray[num3]; Color color; float a = color.a; GJAINANBOCB.r = a; throw new ArrayTypeMismatchException(); } renderer.SetMaterialArray(materialArray); num2++; } } // Token: 0x060128C9 RID: 75977 RVA: 0x00437FB0 File Offset: 0x004361B0 [Token(Token = "0x60128C9")] [Address(RVA = "0x14C8B10", Offset = "0x14C7B10", VA = "0x1814C8B10")] private void Start() { GameObject gameObject = this.xAxis; GameObject gameObject2 = this.yAxis; GameObject gameObject3 = this.zAxis; GameObject gameObject4 = this.center; } // Token: 0x060128CA RID: 75978 RVA: 0x00437FE0 File Offset: 0x004361E0 [Token(Token = "0x60128CA")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public ShapeContainerPivot() { } // Token: 0x0400BED8 RID: 48856 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400BED8")] [SerializeField] private GameObject xAxis; // Token: 0x0400BED9 RID: 48857 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400BED9")] [SerializeField] private GameObject yAxis; // Token: 0x0400BEDA RID: 48858 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400BEDA")] [SerializeField] private GameObject zAxis; // Token: 0x0400BEDB RID: 48859 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400BEDB")] [SerializeField] private GameObject center; } }