using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tools { // Token: 0x02002B25 RID: 11045 [Token(Token = "0x2002B25")] public class ScenePerfToolCoroutineRoot : MonoBehaviour { // Token: 0x060126D8 RID: 75480 RVA: 0x004306F8 File Offset: 0x0042E8F8 [Token(Token = "0x60126D8")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public ScenePerfToolCoroutineRoot() { } } }