using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Tutorials { // Token: 0x02002A76 RID: 10870 [Token(Token = "0x2002A76")] [Serializable] public class TutorialPromptGeneralConfig { // Token: 0x1700328E RID: 12942 // (get) Token: 0x06012179 RID: 74105 RVA: 0x0041908C File Offset: 0x0041728C [Token(Token = "0x1700328E")] public RecRoomAudioClip PromptDisplaySFX { [Token(Token = "0x6012179")] [Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530")] get { return this.promptDisplaySFX; } } // Token: 0x0601217A RID: 74106 RVA: 0x004190A0 File Offset: 0x004172A0 [Token(Token = "0x601217A")] [Address(RVA = "0x1AAB100", Offset = "0x1AAA100", VA = "0x181AAB100")] public Sprite MOGMNBPAACF(GAMNIEMGCBI CEMKIKABNCL) { if (CEMKIKABNCL > GAMNIEMGCBI.MenuButton) { if (CEMKIKABNCL > GAMNIEMGCBI.CameraAxis) { return this.waveSprite; } if (CEMKIKABNCL == GAMNIEMGCBI.WalkAxis) { return this.walkSprite; } return this.lookSprite; } else { Sprite sprite; if (CEMKIKABNCL <= GAMNIEMGCBI.LeftHandDropButton) { Debug.LogError(string.Format("GetIOSSprite: Unexpected ScreenControlTypes ({0})", sprite)); return this.dropSprite; } if (CEMKIKABNCL == GAMNIEMGCBI.JumpButton) { return this.jumpSprite; } sprite = this.watchSprite; return sprite; } } // Token: 0x0601217B RID: 74107 RVA: 0x00419108 File Offset: 0x00417308 [Token(Token = "0x601217B")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public TutorialPromptGeneralConfig() { } // Token: 0x0400B9A2 RID: 47522 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400B9A2")] [SerializeField] [Header("Audio")] protected RecRoomAudioClip promptDisplaySFX; // Token: 0x0400B9A3 RID: 47523 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400B9A3")] [SerializeField] [Header("iOS Sprites")] protected Sprite walkSprite; // Token: 0x0400B9A4 RID: 47524 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400B9A4")] [SerializeField] protected Sprite lookSprite; // Token: 0x0400B9A5 RID: 47525 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400B9A5")] [SerializeField] protected Sprite jumpSprite; // Token: 0x0400B9A6 RID: 47526 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400B9A6")] [SerializeField] protected Sprite waveSprite; // Token: 0x0400B9A7 RID: 47527 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400B9A7")] [SerializeField] protected Sprite dropSprite; // Token: 0x0400B9A8 RID: 47528 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400B9A8")] [SerializeField] protected Sprite watchSprite; } }