using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RecRoom.UI { // Token: 0x02002AAE RID: 10926 [Token(Token = "0x2002AAE")] public class RadialHighlightSlice : MonoBehaviour { // Token: 0x06012295 RID: 74389 RVA: 0x0041D8C8 File Offset: 0x0041BAC8 [Token(Token = "0x6012295")] [Address(RVA = "0x1A9E980", Offset = "0x1A9D980", VA = "0x181A9E980")] public void UpdateHighlightSlice(float BGPLGMJAPCE, float EPIPEMFEOGP) { float num; this.highlightSlice.fillAmount = num; bool activeSelf = this.highlightSlice.gameObject.activeSelf; this.highlightSlice.gameObject.SetActive(true); if (activeSelf) { float deltaTime = Time.deltaTime; Transform transform = this.highlightSlice.transform; Transform transform2 = this.highlightSlice.transform; return; } Transform transform3 = this.highlightSlice.transform; throw new NullReferenceException(); } // Token: 0x06012296 RID: 74390 RVA: 0x0041D940 File Offset: 0x0041BB40 [Token(Token = "0x6012296")] [Address(RVA = "0x15B8A40", Offset = "0x15B7A40", VA = "0x1815B8A40")] public void HideHighlight() { GameObject gameObject = this.highlightSlice.gameObject; int num = 0; gameObject.SetActive(num != 0); } // Token: 0x06012297 RID: 74391 RVA: 0x0041D968 File Offset: 0x0041BB68 [Token(Token = "0x6012297")] [Address(RVA = "0x1A9E950", Offset = "0x1A9D950", VA = "0x181A9E950")] private float JEHOMBLMBDB(float ABMABCNKBCN) { if (ABMABCNKBCN <= 180f) { return ABMABCNKBCN; } return ABMABCNKBCN; } // Token: 0x06012298 RID: 74392 RVA: 0x0041D980 File Offset: 0x0041BB80 [Token(Token = "0x6012298")] [Address(RVA = "0x1A9EBC0", Offset = "0x1A9DBC0", VA = "0x181A9EBC0")] public RadialHighlightSlice() { } // Token: 0x0400BA9A RID: 47770 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400BA9A")] [SerializeField] private Image highlightSlice; // Token: 0x0400BA9B RID: 47771 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400BA9B")] [SerializeField] private float lerpSpeed = 25f; } }