using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.UI { // Token: 0x02002AA2 RID: 10914 [Token(Token = "0x2002AA2")] public class ScreenHUDCrosshair : ScreenHUDElement { // Token: 0x06012246 RID: 74310 RVA: 0x0041C498 File Offset: 0x0041A698 [Token(Token = "0x6012246")] [Address(RVA = "0x1AA2EA0", Offset = "0x1AA1EA0", VA = "0x181AA2EA0")] public void EnableTicks(ScreenHUDCrosshair.OHGAJAANMEE APANDNCDBGO) { this.topTickRoot.gameObject.SetActive(APANDNCDBGO != ScreenHUDCrosshair.OHGAJAANMEE.NONE); this.bottomTickRoot.gameObject.SetActive(APANDNCDBGO != ScreenHUDCrosshair.OHGAJAANMEE.NONE); this.leftTickRoot.gameObject.SetActive(APANDNCDBGO != ScreenHUDCrosshair.OHGAJAANMEE.NONE); this.rightTickRoot.gameObject.SetActive(APANDNCDBGO != ScreenHUDCrosshair.OHGAJAANMEE.NONE); } // Token: 0x06012247 RID: 74311 RVA: 0x0041C4F4 File Offset: 0x0041A6F4 [Token(Token = "0x6012247")] [Address(RVA = "0x1AA2F70", Offset = "0x1AA1F70", VA = "0x181AA2F70")] private void MCBGCMHFJIL(RectTransform OGHIGNHJGBH, ScreenHUDCrosshair.OHGAJAANMEE GHNKDINPDDM, ScreenHUDCrosshair.KHJJAOBLPDJ GKBLLNGFCDI) { GameObject gameObject = OGHIGNHJGBH.gameObject; bool flag = (uint)1 == (uint)1; gameObject.SetActive(flag); } // Token: 0x06012248 RID: 74312 RVA: 0x0041C51C File Offset: 0x0041A71C [Token(Token = "0x6012248")] [Address(RVA = "0x1AA2FD0", Offset = "0x1AA1FD0", VA = "0x181AA2FD0")] public void SetTickDistance(float CLJFIDHKJMF) { RectTransform rectTransform = this.topTickRoot; RectTransform rectTransform2 = this.bottomTickRoot; RectTransform rectTransform3 = this.leftTickRoot; RectTransform rectTransform4 = this.rightTickRoot; } // Token: 0x06012249 RID: 74313 RVA: 0x0041C54C File Offset: 0x0041A74C [Token(Token = "0x6012249")] [Address(RVA = "0x1AA3060", Offset = "0x1AA2060", VA = "0x181AA3060")] public ScreenHUDCrosshair() { } // Token: 0x0400BA4D RID: 47693 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400BA4D")] [SerializeField] private RectTransform topTickRoot; // Token: 0x0400BA4E RID: 47694 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400BA4E")] [SerializeField] private RectTransform bottomTickRoot; // Token: 0x0400BA4F RID: 47695 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400BA4F")] [SerializeField] private RectTransform leftTickRoot; // Token: 0x0400BA50 RID: 47696 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400BA50")] [SerializeField] private RectTransform rightTickRoot; // Token: 0x02002AA3 RID: 10915 [Token(Token = "0x2002AA3")] public enum OHGAJAANMEE { // Token: 0x0400BA52 RID: 47698 [Token(Token = "0x400BA52")] NONE, // Token: 0x0400BA53 RID: 47699 [Token(Token = "0x400BA53")] TOP = 2, // Token: 0x0400BA54 RID: 47700 [Token(Token = "0x400BA54")] BOTTOM = 4, // Token: 0x0400BA55 RID: 47701 [Token(Token = "0x400BA55")] LEFT = 8, // Token: 0x0400BA56 RID: 47702 [Token(Token = "0x400BA56")] RIGHT = 16, // Token: 0x0400BA57 RID: 47703 [Token(Token = "0x400BA57")] LEFT_AND_RIGHT = 24, // Token: 0x0400BA58 RID: 47704 [Token(Token = "0x400BA58")] TOP_AND_BOTTOM = 6, // Token: 0x0400BA59 RID: 47705 [Token(Token = "0x400BA59")] ALL = 30 } // Token: 0x02002AA4 RID: 10916 [Token(Token = "0x2002AA4")] private enum KHJJAOBLPDJ { // Token: 0x0400BA5B RID: 47707 [Token(Token = "0x400BA5B")] TOP = 1, // Token: 0x0400BA5C RID: 47708 [Token(Token = "0x400BA5C")] BOTTOM, // Token: 0x0400BA5D RID: 47709 [Token(Token = "0x400BA5D")] LEFT, // Token: 0x0400BA5E RID: 47710 [Token(Token = "0x400BA5E")] RIGHT } } }