using System; using AGUI.StackedUI; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000729 RID: 1833 [Token(Token = "0x2000729")] public abstract class RoomSpecificSubscreenUI : MonoBehaviour { // Token: 0x06003592 RID: 13714 [Token(Token = "0x6003592")] [Address(Slot = "4")] public abstract void Initialize(WatchUIFlow LHHONCAOJFH); // Token: 0x06003593 RID: 13715 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6003593")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "5")] public virtual void OnFlowEntered(StackedUIFlowBase BFHJBBGCMAN) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003594 RID: 13716 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6003594")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "6")] public virtual void OnFlowExited() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003595 RID: 13717 RVA: 0x000DB6C4 File Offset: 0x000D98C4 [Token(Token = "0x6003595")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] protected RoomSpecificSubscreenUI() { } // Token: 0x04002C31 RID: 11313 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002C31")] protected WatchUIFlow AAIOADKJKML; }