using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020003B4 RID: 948 [Token(Token = "0x20003B4")] public class ShowStoreScreenTokensTab : MonoBehaviour { // Token: 0x06001EA7 RID: 7847 RVA: 0x0007D2CC File Offset: 0x0007B4CC [Token(Token = "0x6001EA7")] [Address(RVA = "0x1241580", Offset = "0x1240580", VA = "0x181241580")] public void ShowForLocalPlayer(string entrypointName) { Player.k__BackingField.playerUI.k__BackingField.ShowTokenStore(entrypointName); } // Token: 0x06001EA8 RID: 7848 RVA: 0x0007D2F4 File Offset: 0x0007B4F4 [Token(Token = "0x6001EA8")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public ShowStoreScreenTokensTab() { } }