using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001789 RID: 6025 [Token(Token = "0x2001789")] public abstract class Callback { // Token: 0x17001764 RID: 5988 // (get) Token: 0x06008A8A RID: 35466 [Token(Token = "0x17001764")] public abstract bool IsGameServer { [Token(Token = "0x6008A8A")] [Address(Slot = "4")] get; } // Token: 0x06008A8B RID: 35467 [Token(Token = "0x6008A8B")] [Address(Slot = "5")] internal abstract Type GetCallbackType(); // Token: 0x06008A8C RID: 35468 [Token(Token = "0x6008A8C")] [Address(Slot = "6")] internal abstract void OnRunCallback(IntPtr pvParam); // Token: 0x06008A8D RID: 35469 [Token(Token = "0x6008A8D")] [Address(Slot = "7")] internal abstract void SetUnregistered(); // Token: 0x06008A8E RID: 35470 RVA: 0x001D4E3C File Offset: 0x001D303C [Token(Token = "0x6008A8E")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] protected Callback() { } } }