using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017E2 RID: 6114 [Token(Token = "0x20017E2")] [CallbackIdentity(211)] [StructLayout(0, Pack = 8, Size = 24)] public struct ComputeNewPlayerCompatibilityResult_t { // Token: 0x04005BDC RID: 23516 [Token(Token = "0x4005BDC")] public const int k_iCallback = 211; // Token: 0x04005BDD RID: 23517 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005BDD")] public EResult m_eResult; // Token: 0x04005BDE RID: 23518 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005BDE")] public int m_cPlayersThatDontLikeCandidate; // Token: 0x04005BDF RID: 23519 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005BDF")] public int m_cPlayersThatCandidateDoesntLike; // Token: 0x04005BE0 RID: 23520 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4005BE0")] public int m_cClanPlayersThatDontLikeCandidate; // Token: 0x04005BE1 RID: 23521 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005BE1")] public CSteamID m_SteamIDCandidate; } }