using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200188A RID: 6282 [Token(Token = "0x200188A")] public enum EPersonaState { // Token: 0x04005FF9 RID: 24569 [Token(Token = "0x4005FF9")] k_EPersonaStateOffline, // Token: 0x04005FFA RID: 24570 [Token(Token = "0x4005FFA")] k_EPersonaStateOnline, // Token: 0x04005FFB RID: 24571 [Token(Token = "0x4005FFB")] k_EPersonaStateBusy, // Token: 0x04005FFC RID: 24572 [Token(Token = "0x4005FFC")] k_EPersonaStateAway, // Token: 0x04005FFD RID: 24573 [Token(Token = "0x4005FFD")] k_EPersonaStateSnooze, // Token: 0x04005FFE RID: 24574 [Token(Token = "0x4005FFE")] k_EPersonaStateLookingToTrade, // Token: 0x04005FFF RID: 24575 [Token(Token = "0x4005FFF")] k_EPersonaStateLookingToPlay, // Token: 0x04006000 RID: 24576 [Token(Token = "0x4006000")] k_EPersonaStateInvisible, // Token: 0x04006001 RID: 24577 [Token(Token = "0x4006001")] k_EPersonaStateMax } }