using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001817 RID: 6167 [Token(Token = "0x2001817")] [CallbackIdentity(5215)] [StructLayout(0, Pack = 8, Size = 16)] public struct EndGameResultCallback_t { // Token: 0x04005CC5 RID: 23749 [Token(Token = "0x4005CC5")] public const int k_iCallback = 5215; // Token: 0x04005CC6 RID: 23750 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005CC6")] public EResult m_eResult; // Token: 0x04005CC7 RID: 23751 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005CC7")] public ulong ullUniqueGameID; } }