using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017D2 RID: 6098 [Token(Token = "0x20017D2")] [CallbackIdentity(344)] [StructLayout(0, Pack = 4, Size = 16)] public struct FriendsGetFollowerCount_t { // Token: 0x04005BA3 RID: 23459 [Token(Token = "0x4005BA3")] public const int k_iCallback = 344; // Token: 0x04005BA4 RID: 23460 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005BA4")] public EResult m_eResult; // Token: 0x04005BA5 RID: 23461 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005BA5")] public CSteamID m_steamID; // Token: 0x04005BA6 RID: 23462 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4005BA6")] public int m_nCount; } }