using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017CE RID: 6094 [Token(Token = "0x20017CE")] [CallbackIdentity(340)] [StructLayout(0, Pack = 1, Size = 18)] public struct GameConnectedChatLeave_t { // Token: 0x04005B96 RID: 23446 [Token(Token = "0x4005B96")] public const int k_iCallback = 340; // Token: 0x04005B97 RID: 23447 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B97")] public CSteamID m_steamIDClanChat; // Token: 0x04005B98 RID: 23448 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005B98")] public CSteamID m_steamIDUser; // Token: 0x04005B99 RID: 23449 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005B99")] public bool m_bKicked; // Token: 0x04005B9A RID: 23450 [global::Cpp2IlInjected.FieldOffset(Offset = "0x11")] [Token(Token = "0x4005B9A")] public bool m_bDropped; } }