using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017CC RID: 6092 [Token(Token = "0x20017CC")] [CallbackIdentity(338)] [StructLayout(0, Pack = 4, Size = 20)] public struct GameConnectedClanChatMsg_t { // Token: 0x04005B8F RID: 23439 [Token(Token = "0x4005B8F")] public const int k_iCallback = 338; // Token: 0x04005B90 RID: 23440 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B90")] public CSteamID m_steamIDClanChat; // Token: 0x04005B91 RID: 23441 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005B91")] public CSteamID m_steamIDUser; // Token: 0x04005B92 RID: 23442 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005B92")] public int m_iMessageID; } }