using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017C5 RID: 6085 [Token(Token = "0x20017C5")] [CallbackIdentity(331)] [StructLayout(0, Pack = 8, Size = 1)] public struct GameOverlayActivated_t { // Token: 0x04005B78 RID: 23416 [Token(Token = "0x4005B78")] public const int k_iCallback = 331; // Token: 0x04005B79 RID: 23417 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B79")] public byte m_bActive; } }