using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017CB RID: 6091 [Token(Token = "0x20017CB")] [CallbackIdentity(337)] [StructLayout(0, Pack = 8, Size = 264)] public struct GameRichPresenceJoinRequested_t { // Token: 0x04005B8C RID: 23436 [Token(Token = "0x4005B8C")] public const int k_iCallback = 337; // Token: 0x04005B8D RID: 23437 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B8D")] public CSteamID m_steamIDFriend; // Token: 0x04005B8E RID: 23438 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005B8E")] public string m_rgchConnect; } }