using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200180A RID: 6154 [Token(Token = "0x200180A")] [CallbackIdentity(506)] [StructLayout(0, Pack = 8, Size = 32)] public struct LobbyChatUpdate_t { // Token: 0x04005C87 RID: 23687 [Token(Token = "0x4005C87")] public const int k_iCallback = 506; // Token: 0x04005C88 RID: 23688 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005C88")] public ulong m_ulSteamIDLobby; // Token: 0x04005C89 RID: 23689 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005C89")] public ulong m_ulSteamIDUserChanged; // Token: 0x04005C8A RID: 23690 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005C8A")] public ulong m_ulSteamIDMakingChange; // Token: 0x04005C8B RID: 23691 [global::Cpp2IlInjected.FieldOffset(Offset = "0x18")] [Token(Token = "0x4005C8B")] public uint m_rgfChatMemberStateChange; } }