using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200180C RID: 6156 [Token(Token = "0x200180C")] [CallbackIdentity(509)] [StructLayout(0, Pack = 8, Size = 24)] public struct LobbyGameCreated_t { // Token: 0x04005C91 RID: 23697 [Token(Token = "0x4005C91")] public const int k_iCallback = 509; // Token: 0x04005C92 RID: 23698 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005C92")] public ulong m_ulSteamIDLobby; // Token: 0x04005C93 RID: 23699 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005C93")] public ulong m_ulSteamIDGameServer; // Token: 0x04005C94 RID: 23700 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005C94")] public uint m_unIP; // Token: 0x04005C95 RID: 23701 [global::Cpp2IlInjected.FieldOffset(Offset = "0x14")] [Token(Token = "0x4005C95")] public ushort m_usPort; } }