using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001877 RID: 6263 [Token(Token = "0x2001877")] [CallbackIdentity(1107)] [StructLayout(0, Pack = 8, Size = 8)] public struct NumberOfCurrentPlayers_t { // Token: 0x04005E1A RID: 24090 [Token(Token = "0x4005E1A")] public const int k_iCallback = 1107; // Token: 0x04005E1B RID: 24091 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005E1B")] public byte m_bSuccess; // Token: 0x04005E1C RID: 24092 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005E1C")] public int m_cPlayers; } }