using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x020017C4 RID: 6084 [Token(Token = "0x20017C4")] [CallbackIdentity(304)] [StructLayout(0, Pack = 8, Size = 16)] public struct PersonaStateChange_t { // Token: 0x04005B75 RID: 23413 [Token(Token = "0x4005B75")] public const int k_iCallback = 304; // Token: 0x04005B76 RID: 23414 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005B76")] public ulong m_ulSteamID; // Token: 0x04005B77 RID: 23415 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005B77")] public EPersonaChange m_nChangeFlags; } }