using System; using Cpp2IlInjected; namespace Steamworks { // Token: 0x0200181E RID: 6174 [Token(Token = "0x200181E")] [CallbackIdentity(4001)] public struct PlaybackStatusHasChanged_t { // Token: 0x04005CD7 RID: 23767 [Token(Token = "0x4005CD7")] public const int k_iCallback = 4001; } }