using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001813 RID: 6163 [Token(Token = "0x2001813")] [CallbackIdentity(5211)] [StructLayout(0, Pack = 8, Size = 16)] public struct RequestPlayersForGameProgressCallback_t { // Token: 0x04005CAF RID: 23727 [Token(Token = "0x4005CAF")] public const int k_iCallback = 5211; // Token: 0x04005CB0 RID: 23728 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005CB0")] public EResult m_eResult; // Token: 0x04005CB1 RID: 23729 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005CB1")] public ulong m_ullSearchID; } }