using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001811 RID: 6161 [Token(Token = "0x2001811")] [CallbackIdentity(5201)] [StructLayout(0, Pack = 8, Size = 40)] public struct SearchForGameProgressCallback_t { // Token: 0x04005CA1 RID: 23713 [Token(Token = "0x4005CA1")] public const int k_iCallback = 5201; // Token: 0x04005CA2 RID: 23714 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005CA2")] public ulong m_ullSearchID; // Token: 0x04005CA3 RID: 23715 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005CA3")] public EResult m_eResult; // Token: 0x04005CA4 RID: 23716 [global::Cpp2IlInjected.FieldOffset(Offset = "0xC")] [Token(Token = "0x4005CA4")] public CSteamID m_lobbyID; // Token: 0x04005CA5 RID: 23717 [global::Cpp2IlInjected.FieldOffset(Offset = "0x14")] [Token(Token = "0x4005CA5")] public CSteamID m_steamIDEndedSearch; // Token: 0x04005CA6 RID: 23718 [global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")] [Token(Token = "0x4005CA6")] public int m_nSecondsRemainingEstimate; // Token: 0x04005CA7 RID: 23719 [global::Cpp2IlInjected.FieldOffset(Offset = "0x20")] [Token(Token = "0x4005CA7")] public int m_cPlayersSearching; } }