using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001800 RID: 6144 [Token(Token = "0x2001800")] [CallbackIdentity(4700)] [StructLayout(0, Pack = 8, Size = 8)] public struct SteamInventoryResultReady_t { // Token: 0x04005C60 RID: 23648 [Token(Token = "0x4005C60")] public const int k_iCallback = 4700; // Token: 0x04005C61 RID: 23649 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005C61")] public SteamInventoryResult_t m_handle; // Token: 0x04005C62 RID: 23650 [global::Cpp2IlInjected.FieldOffset(Offset = "0x4")] [Token(Token = "0x4005C62")] public EResult m_result; } }