using System; using System.Runtime.InteropServices; using Cpp2IlInjected; namespace Steamworks { // Token: 0x02001816 RID: 6166 [Token(Token = "0x2001816")] [CallbackIdentity(5214)] [StructLayout(0, Pack = 8, Size = 24)] public struct SubmitPlayerResultResultCallback_t { // Token: 0x04005CC1 RID: 23745 [Token(Token = "0x4005CC1")] public const int k_iCallback = 5214; // Token: 0x04005CC2 RID: 23746 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x4005CC2")] public EResult m_eResult; // Token: 0x04005CC3 RID: 23747 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x4005CC3")] public ulong ullUniqueGameID; // Token: 0x04005CC4 RID: 23748 [global::Cpp2IlInjected.FieldOffset(Offset = "0x10")] [Token(Token = "0x4005CC4")] public CSteamID steamIDPlayer; } }