using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.EventSystems; // Token: 0x02000688 RID: 1672 [Token(Token = "0x2000688")] [ExecuteInEditMode] public class TabButtonPanelSpacer : UIBehaviour { // Token: 0x06003079 RID: 12409 RVA: 0x000C4FAC File Offset: 0x000C31AC [Token(Token = "0x6003079")] [Address(RVA = "0x147C1E0", Offset = "0x147B1E0", VA = "0x18147C1E0")] private void Update() { int siblingIndex = base.transform.GetSiblingIndex(); int childCount = base.transform.parent.childCount; base.transform.SetAsLastSibling(); } // Token: 0x0600307A RID: 12410 RVA: 0x000C4FF0 File Offset: 0x000C31F0 [Token(Token = "0x600307A")] [Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")] public TabButtonPanelSpacer() { } }