using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200054E RID: 1358 [Token(Token = "0x200054E")] public class ToolCollider : RecRoomCollider { // Token: 0x06002965 RID: 10597 RVA: 0x000A7E30 File Offset: 0x000A6030 [Token(Token = "0x6002965")] [Address(RVA = "0x131A2A0", Offset = "0x13192A0", VA = "0x18131A2A0")] public ToolCollider() { } // Token: 0x0400213E RID: 8510 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400213E")] [HideInInspector] public Tool Tool; }