using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000A5 RID: 165 [Token(Token = "0x20000A5")] public class TorchFlameBillboard : MonoBehaviour { // Token: 0x06000459 RID: 1113 RVA: 0x00017468 File Offset: 0x00015668 [Token(Token = "0x6000459")] [Address(RVA = "0x13238A0", Offset = "0x13228A0", VA = "0x1813238A0")] private void Awake() { Transform transform = base.transform; Vector3 vector; float z = vector.z; Vector3 vector2; float z2 = vector2.z; this.IBKMHLOKAHE.z = z2; } // Token: 0x0600045A RID: 1114 RVA: 0x000174A0 File Offset: 0x000156A0 [Token(Token = "0x600045A")] [Address(RVA = "0x13239C0", Offset = "0x13229C0", VA = "0x1813239C0")] private void LateUpdate() { Transform transform = base.transform; float num = this.followTime; Vector3 vector; float z = vector.z; this.IBKMHLOKAHE.z = z; Transform transform2 = base.transform; Transform transform3 = base.transform; int num2 = 0; base.transform.rotation = num2; } // Token: 0x0600045B RID: 1115 RVA: 0x000174F8 File Offset: 0x000156F8 [Token(Token = "0x600045B")] [Address(RVA = "0x1323D50", Offset = "0x1322D50", VA = "0x181323D50")] public TorchFlameBillboard() { float z = Vector3.zero.z; this.IBKMHLOKAHE.z = z; float z2 = Vector3.zero.z; this.NHAOMEMANJA.z = z2; base..ctor(); } // Token: 0x0600045C RID: 1116 RVA: 0x00017544 File Offset: 0x00015744 // Note: this type is marked as 'beforefieldinit'. [Token(Token = "0x600045C")] [Address(RVA = "0x1323CB0", Offset = "0x1322CB0", VA = "0x181323CB0")] static TorchFlameBillboard() { float z = Vector3.up.z; Vector3 vector; float z2 = vector.z; } // Token: 0x040003A7 RID: 935 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40003A7")] [SerializeField] private float followTime = 0.1f; // Token: 0x040003A8 RID: 936 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x40003A8")] private Vector3 IBKMHLOKAHE; // Token: 0x040003A9 RID: 937 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40003A9")] private Vector3 NHAOMEMANJA; // Token: 0x040003AA RID: 938 [Token(Token = "0x40003AA")] private static readonly Vector3 KKADKPAOIBJ; }