using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000183 RID: 387 [Token(Token = "0x2000183")] public class TriggerSound : MonoBehaviour { // Token: 0x06000C54 RID: 3156 RVA: 0x000371DC File Offset: 0x000353DC [Token(Token = "0x6000C54")] [Address(RVA = "0x13259C0", Offset = "0x13249C0", VA = "0x1813259C0")] private void OnTriggerEnter(Collider HPKICPNGMDJ) { if (this.AudioToPlay != (ulong)0L) { float time = Time.time; RecRoomAudioClip audioToPlay = this.AudioToPlay; if (this.Play2D) { int num = 0; SFXAudioSource sfxaudioSource = AudioManager.Play2DSFX(audioToPlay, num); } Transform transform = base.transform; int num2 = 0; int num3 = 0; SFXAudioSource sfxaudioSource2 = AudioManager.Play3DSFX(audioToPlay, transform, num3, num2); float time2 = Time.time; this.NCJEECDMOAN = time2; } } // Token: 0x06000C55 RID: 3157 RVA: 0x00037248 File Offset: 0x00035448 [Token(Token = "0x6000C55")] [Address(RVA = "0x1325900", Offset = "0x1324900", VA = "0x181325900")] private void GNHKMDJHFEE() { RecRoomAudioClip audioToPlay = this.AudioToPlay; if (this.Play2D) { int num = 0; SFXAudioSource sfxaudioSource = AudioManager.Play2DSFX(audioToPlay, num); return; } Transform transform = base.transform; int num2 = 0; int num3 = 0; SFXAudioSource sfxaudioSource2 = AudioManager.Play3DSFX(audioToPlay, transform, num3, num2); } // Token: 0x06000C56 RID: 3158 RVA: 0x0003728C File Offset: 0x0003548C [Token(Token = "0x6000C56")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public TriggerSound() { } // Token: 0x04000993 RID: 2451 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000993")] [SerializeField] private RecRoomAudioClip AudioToPlay; // Token: 0x04000994 RID: 2452 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000994")] [SerializeField] private bool Play2D; // Token: 0x04000995 RID: 2453 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000995")] [SerializeField] private float RetriggerCooldown; // Token: 0x04000996 RID: 2454 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000996")] private float NCJEECDMOAN; }