using System; using Cpp2IlInjected; using UnityEngine; namespace VRPanorama { // Token: 0x0200075B RID: 1883 [Token(Token = "0x200075B")] public class AudioSyncWithVRCapture : MonoBehaviour { // Token: 0x060036A5 RID: 13989 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x60036A5")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] private void Start() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x060036A6 RID: 13990 RVA: 0x000E0B2C File Offset: 0x000DED2C [Token(Token = "0x60036A6")] [Address(RVA = "0x1313780", Offset = "0x1312780", VA = "0x181313780")] private void LateUpdate() { if (this.triggerAudio) { base.GetComponent().Play(); } this.triggerAudio = false; } // Token: 0x060036A7 RID: 13991 RVA: 0x000E0B5C File Offset: 0x000DED5C [Token(Token = "0x60036A7")] [Address(RVA = "0x6A46D0", Offset = "0x6A36D0", VA = "0x1806A46D0")] public AudioSyncWithVRCapture() { } // Token: 0x04002D6D RID: 11629 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4002D6D")] public bool triggerAudio = true; } }