using System; using Cpp2IlInjected; using UnityEngine; namespace Pathfinding { // Token: 0x0200000D RID: 13 [Token(Token = "0x2000003")] [UniqueComponent] [HelpURL("http://arongranberg.com/astar/docs/class_pathfinding_1_1_a_i_destination_setter.php")] public class AIDestinationSetter : VersionedMonoBehaviour { // Token: 0x0600007C RID: 124 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000054")] [Address(RVA = "0x908230", Offset = "0x907230", VA = "0x180908230")] private void OnEnable() { } // Token: 0x0600007D RID: 125 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000055")] [Address(RVA = "0x908150", Offset = "0x907150", VA = "0x180908150")] private void OnDisable() { } // Token: 0x0600007E RID: 126 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000056")] [Address(RVA = "0x908320", Offset = "0x907320", VA = "0x180908320")] private void Update() { } // Token: 0x0600007F RID: 127 RVA: 0x00002082 File Offset: 0x00000282 [Token(Token = "0x6000057")] [Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")] public AIDestinationSetter() { } // Token: 0x0400006C RID: 108 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400003F")] public Transform target; // Token: 0x0400006D RID: 109 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000040")] private IAstarAI ai; } }