using System; using Cpp2IlInjected; namespace Pathfinding { // Token: 0x0200006D RID: 109 [Token(Token = "0x2000045")] public enum GraphUpdateThreading { // Token: 0x040002BB RID: 699 [Token(Token = "0x4000222")] UnityThread, // Token: 0x040002BC RID: 700 [Token(Token = "0x4000223")] SeparateThread, // Token: 0x040002BD RID: 701 [Token(Token = "0x4000224")] UnityInit, // Token: 0x040002BE RID: 702 [Token(Token = "0x4000225")] UnityPost = 4, // Token: 0x040002BF RID: 703 [Token(Token = "0x4000226")] SeparateAndUnityInit = 3 } }