using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020000F2 RID: 242 [Token(Token = "0x20000F2")] public abstract class OVRCursor : MonoBehaviour { // Token: 0x06000481 RID: 1153 [Token(Token = "0x6000481")] [Address(Slot = "4")] public abstract void SetCursorRay(Transform OPMKFDNLHKI); // Token: 0x06000482 RID: 1154 [Token(Token = "0x6000482")] [Address(Slot = "5")] public abstract void SetCursorStartDest(Vector3 FKGCMPGAIAP, Vector3 LBPIJFELLCN, Vector3 ILALHDDOAGN); // Token: 0x06000483 RID: 1155 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000483")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] protected OVRCursor() { } }