using System; using Cpp2IlInjected; namespace Pathfinding.Poly2Tri { // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] public static class P2T { // Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000001")] [Address(RVA = "0x11AAA80", Offset = "0x11A9A80", VA = "0x1811AAA80")] public static void Triangulate(Polygon p) { } // Token: 0x06000002 RID: 2 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000002")] [Address(RVA = "0x11AA650", Offset = "0x11A9650", VA = "0x1811AA650")] public static TriangulationContext CreateContext(TriangulationAlgorithm algorithm) { return null; } // Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000003")] [Address(RVA = "0x11AA870", Offset = "0x11A9870", VA = "0x1811AA870")] public static void Triangulate(TriangulationAlgorithm algorithm, Triangulatable t) { } // Token: 0x06000004 RID: 4 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000004")] [Address(RVA = "0x11AA790", Offset = "0x11A9790", VA = "0x1811AA790")] public static void Triangulate(TriangulationContext tcx) { } // Token: 0x04000001 RID: 1 [Token(Token = "0x4000001")] private static TriangulationAlgorithm _defaultAlgorithm; } }