using System; using Cpp2IlInjected; namespace ExitGames.Client.Photon { // Token: 0x02000015 RID: 21 [Token(Token = "0x2000015")] public interface ITrafficRecorder { // Token: 0x17000012 RID: 18 // (get) Token: 0x06000081 RID: 129 [Token(Token = "0x17000012")] bool Enabled { [Token(Token = "0x6000081")] [Address(Slot = "0")] get; } // Token: 0x06000082 RID: 130 [Token(Token = "0x6000082")] [Address(Slot = "1")] void Record(byte[] inBuffer, int length, bool incoming, short peerId, IPhotonSocket connection); } }