using System; using Cpp2IlInjected; using ExitGames.Client.Photon; // Token: 0x02000014 RID: 20 [Token(Token = "0x2000014")] public interface OCLMACKFMME { // Token: 0x060000C0 RID: 192 [Token(Token = "0x60000C0")] [Address(Slot = "0")] void OnEvent(EventData EEMODOPDICE); }