using System; using Cpp2IlInjected; using UnityEngine; namespace Photon.Pun.UtilityScripts { // Token: 0x02000019 RID: 25 [Token(Token = "0x2000019")] [RequireComponent(typeof(PhotonView))] public class MoveByKeys : MonoBehaviourPun { // Token: 0x06000094 RID: 148 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000094")] [Address(RVA = "0x31CA990", Offset = "0x31C9990", VA = "0x1831CA990")] public void Start() { } // Token: 0x06000095 RID: 149 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000095")] [Address(RVA = "0x31CA470", Offset = "0x31C9470", VA = "0x1831CA470")] public void FixedUpdate() { } // Token: 0x06000096 RID: 150 RVA: 0x00002066 File Offset: 0x00000266 [Token(Token = "0x6000096")] [Address(RVA = "0x31CAA30", Offset = "0x31C9A30", VA = "0x1831CAA30")] public MoveByKeys() { } // Token: 0x04000068 RID: 104 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000068")] public float Speed; // Token: 0x04000069 RID: 105 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000069")] public float JumpForce; // Token: 0x0400006A RID: 106 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400006A")] public float JumpTimeout; // Token: 0x0400006B RID: 107 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x400006B")] private bool LFOFPIMFKKF; // Token: 0x0400006C RID: 108 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400006C")] private float EMGAJGGMGCC; // Token: 0x0400006D RID: 109 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400006D")] private Rigidbody PMHFLAGKOPP; // Token: 0x0400006E RID: 110 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400006E")] private Rigidbody2D CDHOKDDJGEL; } }